The Baskinator

The Baskinator



19 Dec

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Seasons greetings, Helldivers!

We’re here to talk to you about our crossover with Killzone, which added new premium items to the Superstore.

As this was our first crossover offering, we’ve been listening to the response, and the feedback we’ve received from our community surveys is that crossover content is really high up on your wishlists.

At the same time, some of you are not happy with the prices of the items and we will revisit this.

Many of you were also concerned that items wouldn’t be in rotation for long enough, and there was a bit of concern around how these items exist outside of our usual Warbond releases, which are always themed in our own universe.

Because of all this, in partnership with our friends at Guerrilla (and as we’re in the season of holiday cheer), we’ve decided to offer a gift to all players.

Firstly, we are gifting to everyone the planned second wave of the Helldivers x Killzone collaboration items today,... Read more

13 Dec

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Citizens of Super Earth! Do not fear the resurgence of Illuminate scum–the Helldivers will be ready to fight them in the streets, at your doorsteps, and on the city borders and boundaries! The Ministry of Defense is authorizing the sale and distribution of the Urban Legends Premium Warbond to all Helldivers, available starting now!



You’ve been fighting in swamps, deserts, and frozen wastelands with our finest weapons. But what kind of kit do you need to make a dent in the invading forces when it comes to your own streets?



Fighting in colonies means narrow streets and close encounters, so we’re introducing our first melee secondary weapon with the SQC-19 Stun Lance. This extra-large poker ... Read more
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The time has come, Helldivers. The War has changed.



These are dark times for freedom loving citizens everywhere. Our galaxy grows cold from the embrace of old enemies returning and darkens with the threat of new horrors emerging.

We must now stand together in Super Earth's light and oppose these sinister tidings.
These Omens of Tyranny

The Illuminate Return
Missing for almost a century, the Illuminate will challenge our recruits more than the other factions they have faced. They are advanced, highly-intelligent beings wielding powerful technology that appears to average citizens like a kind of dark magic.



At the end of the First Galactic War, the Helldivers worke... Read more
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Release Captain Carlberg here together with Galactic Communications Specialist Baskin and Vice Admiral Ayre bringing you the latest and greatest from Super Earth Command.
We have a lot to cover so lets dive straight in.

Overview
  • Reconnect to your last match!
  • Balance changes
  • Crash Fixes
  • Social Menu fixes
  • Miscellaneous fixes

Helldivers, the Omens of Tyranny have arrived! The Illuminate are back, and with them, a new wave of terror threatens our democracy. After nearly a century of relative peace, these technologically advanced enemies have returned.
The Illuminate are conducting mysterious invasions across the galaxy, seizing our colonies and converting our citizens. These staging attacks and Illuminate disappearances are too precise and elusive to suggest a full-scale planetary conquest, but their methods and intentions remain a dire enigma.

A ne... Read more

12 Dec

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Visit the Game Awards event page on Steam to unlock the TR-117 Alpha Commander armor early! The shiny green Alpha Commander set features the Med-Kit passive, which allows you to hold more stims and make each one's effect last a bit longer when used.

This coveted set is being made available again in partnership with The Game Awards for a full seven days before its global unlock on all platforms.



https://store.steampowered.com/app/27... Read more

24 Oct

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If there’s one thing we love here on Super Earth, it’s the truth. We’ve even got a whole Ministry dedicated to the creation, fine-tuning, and wide distribution of it. It’s about time we gave our Helldivers some Ministry of Truth-approved equipment to match our deep, enduring love of and commitment to the Truth. With these tools, you will become one of Super Earth’s official Truth Enforcers.



Being a Truth Enforcer means showing your allegiance–your loyalty–to Super Earth’s superiority as the arbiters of truth. The best way to demonstrate loyalty? By carrying the PLAS-15 Loyalist plasma pistol. Come on, it’s got “loyal” in the name already. It also allows you to shoot semi-auto style, or you can charge it up for a shot with more kick.

... Read more

15 Oct

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Fellow Helldivers,

As we wrap up our 60-day community commitment, I want to take a moment to reflect on the journey we've taken together. Your feedback regarding the Escalation of Freedom update was both insightful and vital to our improvement process. We listened, we learned, and we took action.

Key developments:

  • There’s been a comprehensive balancing pass on over 70 weapons and stratagems, reworking armor penetration and adjusting enemy armor and health values

  • Several enemies have been overhauled to ensure they present a challenge while feeling rewarding to defeat. Notable changes include reducing armor values for heavy enemies like Hulks, Chargers, Impalers and Bile Titans, along with limiting the rocket fire from Devastators and Gunships

  • We took a deep dive into core systems like enemy spawning as well as targeting and vision for the Automatons
In terms of performance, we’ve made some ... Read more

12 Sep

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Helldivers, when you’re on the warfront, emptying magazines into hordes of Terminids, do you ever feel like you’re a space bug exterminator? I know I do and that’s why I’m really excited to tell you about our next Warbond*: Chemical Agents! This one has some seriously deadly toys.


The Helldivers are getting toxic.

I’ll start with everyone’s favorite part of a Warbond: the offensive gear. The first thing a Terminid exterminator needs is a good, high-pressure sprayer. The TX-41 Sterilizer is the tool of the trade, ready to spray down the threat with chemical gas.


A literal spray and pray with the TX-41 Sterilizer.

And in case the bugs got behind you, don’t worry–your gassy little pal the AX/TX-13 “Guard Dog” Dog B... Read more

05 Sep

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It’s been a couple of weeks since we committed to our 60-day plan, and our team has been hard at work refining the gameplay experience, addressing your concerns by doing in-depth reviews and adjustment of various systems, from weapon balancing and enemy behavior to the overall game mechanics. We are fully committed to ensuring Helldivers 2 meets the high standards we all expect. We see the steam reviews and we hear you loud and clear.

We’re excited to share more details about our upcoming update, which will include significant changes aimed at refining and improving your experience in Helldivers 2. This includes:
  • We are reworking Armor Penetration, Anti-Tank weapons and enemy armor and health values. As a key part of the rework we have done an initial balancing pass on over 30 weapons and stratagems.
  • We are overhauling a number of different enemies to make them feel more rewarding to kill when you use the proper tools to handle them...
Read more

13 Aug

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Fellow Helldivers,

I want to directly address the feedback you've raised about the Escalation of Freedom update. We’ve spent the last week listening to feedback, reflecting about the path ahead for Helldivers 2 and how we want to continue developing the game. In short, we didn’t hit our target with the latest update. Some things we just didn’t get right - and other more fundamental inconsistencies in our approach to game balance and game direction.

All of that is on us and we are going to own that. As many of you have pointed out, and we agree, what matters most now is action. Not talk.

To that end, here's what we intend to do in the upcoming updates.

Our aim within the next 60 days:
  • Continue to re-examine our approach to balance. Our intention is that balance should be fun, not “balanced” for the sake of balance.
  • Update how the fire damage mechanic works to tweak how the flamethrower serves as a close r...
Read more

10 Jul

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We have a hotfix to again address the problem of players stuck in the infinite drop-in.

Overview This hotfix aims to reduce the number of people stuck in the hellpod drop-in loading screen.

Fixes
  • Reduced instances of being stuck waiting in infinite drop-in
Known Issues
  • Sending friend requests via friend code in game currently does not work
  • Various issues to do with unintended Ballstics Shield behavior.
  • Players may be unable to be joined or invited to the game
  • Players added to the Recent Players list will appear in the middle of the list
  • Players may experience delays in Medals and Super Credits payouts
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions
  • Deployed mines may sometimes become invisible (but remain active)
  • Arc weapons sometimes behave inconsistently and sometimes ...
Read more

04 Jul

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We have a hotfix coming from High Command!

Overview This hotfix aims to resolve crashes and to reduce the number of people stuck in the hellpod drop-in loading screen.

Fixes
  • Fixed the 'Superior Packing Methodology' ship module upgrade (technically this was fixed on the server side and has been working since July 1st).
  • Fixed crashes and glitches occurring when dropping into a mission.
  • Fixed instances of players becoming stuck in the hellpod loading screen.
  • Fixed a crash that occurs after changing settings (this should be fixed for real this time, the last fix didn’t stick the landing and we have sent the responsible engineer to a Super Earth re-education camp).

Known Issues These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • Sending friend requests via friend cod...
Read more

01 Jun

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    The Baskinator on Steam Forums - Thread - Direct
Greetings, Helldivers!

We wanted to finally give you an idea of what’s going on with our patch.

First of all, our next patch is expected in the second week of June.

Second, we have also pushed out an emergency hotfix to address enemies spawning on the drill in the current major order.

You are right: we’ve slowed down our cadence for patches. We’ll go into more detail about it in an upcoming blog, but the short version is that dedicating more time to each patch will allow us to provide a higher quality standard and reduce the pressure on our teams. At Arrowhead, the physical and mental health of the team is very important to us, and maintaining a long-term sustainable work pace is crucial for our developers and staff to avoid putting anyone at risk of burnout.

Additionally, the cadence at which we were patching left us little time to engage with the community, or build Helldivers 2 alongside our players, in meaningful ways. This slower p... Read more

16 Feb

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    The Baskinator on Steam Forums - Thread - Direct
Hello Helldivers!

We are eager to keep you up to date as much as possible on the news and development progress of Helldivers 2.

https://discord.gg/helldivers

There you will meet other Super Earth Soldier but also member of the development team eager to help you making that game a smooth experience.

See you on the battlefield!

12 Feb

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Hello Helldivers,
This morning, we gathered the best engineers Super Earth can muster to look at the main issues that are impacting your experience and to fix them.

These issues are caused mostly by having so many players in the game and server capacity creating unexpected behaviors.

Let me update you on what we did so far with the latest patch being deployed:
  • Server Capacity and log in access:
  • We have eased the authentication request overall.
  • We have improved error message visibility and added a countdown timer to clearly show when a new attempt will be made.
  • Progression and mission reward not being granted:
  • We fixed the daily and difficulty progression error
  • Based on the testing we have done we believe we have fixed future mission rewards but will continue to monitor this closely as it is our top priority
  • To compensate for lost rewards, we...
Read more